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You can create a 2D water effect by mixing sin waves (shader) with

MEREK : 2d 35

You can create a 2D water effect by mixing sin waves (shader) with

2d 35On full-frame cameras, Nikon AF Nikkor 35mm 1: 2D gives a viewing angle of 66 degrees, which allows you to use Nikon AF Nikkor 35mm 1: 2D as a standard lens for many tasks. Often 35You can create a 2D water effect by mixing sin waves (shader) with a 2D collider. For those interested, I'll be updating The Unity Shaders

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